It’s been too long since I’ve discussed SaBROmetrics. So let’s start off Monday by discussing a broad and well-known topic: friendships.
Friendships may very well be the most important foundation for a person’s life. We all love to have that one person, or group of people, we can relate to. We want someone to rant to about our problems (because ranting to parents is always seen as stupid since they’re like 4803 years older than you, not in your generation, and don’t know anything by default) and also want to help someone with his or her problems. And when there are those who feel ostracized and isolated, they tend to feel like they have no place in this world—some even go as far as committing suicide if he or she thinks there is no other viable solution.
So, yeah, friendships = big deal. A big enough deal that they should be quantified, right?
Not so fast.
If we really want to quantify a friendship, let’s label some prerequisites.
1. You actually have friends.
This is the most obvious prerequisite. Hard to generate data for friendship value if you have no friends, right?
2. Of the friends you have, you actually socialize with them.
You know, you hang out with them, either going to the movies, to the bar, to dinner, etc. We shall call these “Social Experiences.”
Now, with every Social Experience, there will be good ones and bad ones.
3. So, Brian, what makes a Social Experience good and what makes a Social Experience bad?
A good Experience, as it will be known henceforth, I would imagine, features happiness and pleasantries. Everyone is happy, has fun, and no feelings are hurt maliciously. Everyone sets out to achieve a common goal and it’s achieved with hardly any obstacles. You probably don’t know this, since you don’t actively think about it, but before you go out with friends, you are setting goals subconsciously. You want to have fun, see people you want to see—it’s like you outline a list mentally of things you want to happen and if they are all checked off, well, I guess you had a good time.
A bad Experience would likely have the opposites of a good Experience (duh), but there will probably be some goals that were still achieved during a bad Experience. It’s just that there were some obstacles (yourself, or people you were hanging out with) that prevented you from having a good Experience.
4. Of course, you have had a lot of these Experiences.
We don’t want a small sample space. We want to see if the same people in past Experiences have exhibited the same behavior. Are there trends? Is there progression or regression?
Someone who has had good Experiences with you can be given a positive point value, maybe on a scale of 1-5 or 1-10. For those who caused bad Experiences, give a negative score, with lower scores indicating higher severity.
To be continued…